One of the best things about any Game Developers Conference is that it's where much of the interesting tech soon to hit our video games is first shown off. It's no surprise, then, that it's been the ...
Getting animated performances onto the screen can take time. But Jeffrey Dates, a creative director at Mill+, part of visual effects and creative content studio The Mill, has been on a mission to use ...
Animotive is a new immersive real-time animation tool that looks to seriously level up collaborative working in VR. Okay, so we’re still going to be mopping up stuff from IBC for a while, but now that ...
GamesBeat Next unites gaming industry leaders for exceptional content, networking, and deal-making opportunities. Join us on Oct 23-24 in San Francisco. Register Now Ninja Theory is making a highly ...
Computer generated graphics have come a long way in the past several years and are starting to blur the line between animation and real actors. One of the more difficult tasks for CG artists is to ...
COLUMBIA, SC - Trees of Pangaea TM, a collection of seven new real-time worlds of breathtaking beauty and unprecedented efficiency, has been released by IDV to showcase the power, efficiency and sheer ...
This is awesome: with this facial animation software, you can puppeteer Octodad using your webcam. Facerig is a crowdfunded facial animation suite that uses a webcam to capture your performance and ...
At GDC 2013 I saw a cool demo at the AMD booth called FaceX. Created by a company called Mixamo, FaceX tracks a player’s face using a standard webcam and can use that data to animate a 3D model in ...
Over the years, the SIGGRAPH conference has had to adapt to changes in computer graphics and interactive technologies. One ‘track’ introduced in 2009 was Real-Time Live, designed to showcase ...
Animating dynamic changes in soft tissue and skin isn’t easy, but we’re getting closer with every passing year Animating dynamic changes in soft tissue and skin isn’t easy, but we’re getting closer ...