Microsoft is updating its DirectX API to include neural rendering capabilities, representing a significant advancement in graphics processing that leverages artificial intelligence and machine ...
Forward-looking: Microsoft first introduced DirectX alongside Windows 95 as an incentive to drive game developers to support the new GUI-based operating system. The company has never stopped improving ...
DayZ's lead producer Brian Hicks has just given us our first proper look at the upcoming Enfusion engine update for the zombie survival game, which will add DirectX 11 support and a whole host of ...
Microsoft's DirectX API has been a core part of gaming for decades, and Microsoft is preparing to upgrade this platform for the AI era. The new DirectX will have AI upscaling at the core, giving ...
Futuremark, the company behind the popular 3DMark and PCMark benchmarks that are widely used by reviewers (us included) and enthusiasts alike, has a released technology demo showcasing real-time ...
Video benchmark software tests your computer's hardware during OpenGL and DirectX rendering. A dedicated graphics processing unit, or GPU, usually performs the intensive task of simulating the ...
In a blog Microsoft is talking DX Raytracing Tier 1.1 and overall a previews a suite of new DirectX 12 features, including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. DirectX ...
Every modern game now has DirectX 11 and 12 options, and Ready or Not is no exception. if you are not very techy, this choice can be confusing. Sure, DirectX 12 is new and might have better ...