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It’s no secret that Assassin’s Creed developer Ubisoft is interested in using generative AI in its games. The studio previously discussed a program dedicated to generating NPC barks, and has now ...
In today's world where digital interaction is increasingly important, Meta has recently introduced an exciting innovation for its virtual platform, Horizon Worlds: a able conversational AI NPC ...
Ubisoft developed Ghostwriter, which is an AI writer tool that will specialize in writing dialogue for NPCs. The reason the developer provided for the development is a goal to lessen work for the ...
Meta recently announced a significant upgrade to its VR social platform Horizon Worlds, introducing non-player characters (NPCs) powered by AI large language models. This innovative feature will ...
Ubisoft’s Paris studio is experimenting with generative AI to enhance NPC interactions in video games, aiming to create more authentic conversations beyond pre-determined dialogue trees. This project, ...
LOS ANGELES — For decades, video games have relied on scripted, stilted interactions with non-player characters to help shepherd gamers in their journeys. But as artificial intelligence technology ...
Non-player characters (NPCs) in video games generally have a pretty limited range. They might have a restricted number of canned responses to your questions but generally act as cannon fodder or story ...
A particularly crafty modder has taken advantage of the wonders of ChatGPT to give non-player characters (NPCs) in the VR edition of the iconic 2011 video game Skyrim the ability to come up with new ...