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Though they didn't end happily, the endings of these open-world games had huge impacts on those who played them.
The bad ending. It's a unique trope in the gaming space, as games these days often give you different endings depending on what you do throughout the game. Getting the bad ending is usually ...
Clair Obscur: Expedition 33 director Guillaume Broche explains that all of the really sad endings were designed to make you hurt.