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The game, which previously used several rendering techniques including Screen Space Reflections, Screen Space Ambient Occlusion, and the existing GI solutions, are now replaced by a single unified ...
Things like non-shadow casting lights with non-physically based range, low-resolution indirect light multiplied by screen-space ambient occlusion, or screen-space reflections are still widely used.
It runs on a GeForce RTX 5080, utilizing Nanite and screen space reflections. An updated version includes Lumen for enhanced visuals, impacting performance significantly without DLSS 4 support.
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4 reasons why ray tracing still isn't worth the performance hit
The difference between 100 FPS and 50 FPS is almost instantly noticeable, but the difference between screen space reflections and real-time ray-traced reflections? Not much.
Improved Screen Space Reflections quality on next-gen consoles. Optimized ray-traced global illumination on next-gen consoles to improve the performance of Ray Tracing Mode.
Improved Screen Space Reflections quality on next-gen consoles. Optimized ray-traced global illumination on next-gen consoles to improve the performance of Ray Tracing Mode.
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