Nvidia DLSS 4.5 Dynamic Multi-Frame Generation is launching on March 31st, and I got to go eyes-on before its grand debut. Here are my thoughts!
Why Nvidia Smooth Motion can't actually fix your CPU bottleneck ...
DLSS frame gen has long been controversial, but with the new dynamic mode in DLSS 4.5, Nvidia might finally be on to something.
Valve’s Steam Frame Verified badge now requires standalone VR games to hit 90 FPS; the label clarifies expected performance for buyers ...
The frame rate, which is measured in frames per second (FPS), indicates the number of images displayed on the monitor per second. The higher the number of frames, the smoother the animation appears.
There's nothing worse than a stuttering frame rate. Whether you can't afford a modern graphics card because AI tech bros are hoarding them in data centers, that big new release isn't quite optimized, ...
Nvidia is still looking for ways to make frame generation—which PC gamers not-so-lovingly call “fake frames”—have more utility. Now, Nvidia imagines its AI frame interpolation technology may finally ...
The difference between real and generated frames is a hotly contested topic, especially when it comes to their prevalence in PC gaming. Nvidia and AMD have made big improvements to their own solutions ...
When Nintendo took the wraps off the Switch 2 in early April, it announced that around a dozen first-party Switch games would be getting free updates that would add some Switch 2-specific benefits to ...
Resident Evil Requiem PC emulation on Snapdragon 8 Elite Gen 5 peaks near 38W power draw, leading to thermal throttling in ...