Sony Interactive Entertainment has confirmed that machine learning-based frame generation technology is on the horizon for PlayStation consoles, a move that could significantly boost perceived frame ...
DLSS 5 might be the biggest leap in real-time graphics in years, but its AI-filter look, compute cost, and intent risks are hard to ignore.
Discover how ray tracing technology transforms graphics rendering in modern games, delivering realistic lighting, shadows, ...
DLSS 5: from “next-gen magic” to “makeup filter gone rogue”. Hated today, inevitable tomorrow, as AI learns that vibes matter as much as pixels.
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Microsoft just killed triangle-by-triangle ray tracing
Microsoft's new ray tracing trick cuts out the CPU bottleneck holding back every game engine ...
Abstract: This paper presents a set of simple and intuitive robot collision detection algorithms that show substantial scaling improvements for high geometric complexity and large numbers of collision ...
Crimson Desert looks great and runs well on most PCs, but some settings introduce visual noise and inefficiencies. We break ...
Nvidia has confirmed that the new DLSS 5 algorithm is redrawing games based on a 2D image input and motion data. That's not great!
Nvidia unveiled DLSS 5 at GTC 2026, promising real-time neural rendering for games. We look at the technology, the furious ...
Crimson Desert is an odd one, PC performance wise: it can run well on a range of hardware and at high settings, but is prone ...
That is the transaction. Full stop' Gaming Crimson Desert looks like the most ambitious game ever – and could be the only ...
Nvidia has touted DLSS 5 as being as big of a leap forward as the programmable shader, which changed video game rendering in 2001.
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