Netflix has acquired Ready Player Me to build cross-game avatar technology for its gaming platform and power personas for ...
OMNIVISION launches OP03021 low power LCOS microdisplay for smart glasses, with 1632 x 1536 resolution at 90 Hz | XR News ...
Scentient has unveiled its ‘Escents’ wearable scent device for adding smell to VR and AR experiences | Virtual and Augmented ...
XPANCEO, a developer of smart contact lens technology, has recently unveiled its latest space-focused smart contact lens ...
LOOOK.AI from creative agency FFFACE.ME launches out of beta as an AR mirror platform for multi location retail deployment | ...
Cellid has introduced two new AR glasses reference designs using plastic and glass waveguides. December 4, 2025 – Cellid Inc., a developer of display modules and spatial recognition engines for ...
The move aims to address industry concerns regarding “walled gardens” and platform shutdowns by offering an open-standard architecture where developers retain data ownership and control over ...
The system offers a way to train drone operators without the cost and supply impact of crashing physical drones. Simulation tools are becoming part of how militaries prepare for rising FPV drone use ...
Gracia AI announced $1.7M in funding for its end-to-end 4D Gaussian Splatting platform, including cloud processing, a studio toolkit, and Unity/Unreal plugins. The company’s 4DGS stack removes a ...
Ubisoft and Sugar Creative are developing Assassin’s Creed location based XR experiences for New York and Boston using Niantic’s VPS to anchor historic moments to real world sites. The experiences ...
December 10, 2025 – Zero Latency VR, a provider of free-roam virtual reality (VR) experiences, has this week announced a strategic partnership with Seef Entertainment to introduce its free-roam VR ...
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