Bethesda's tenure as the ruler of Fallout's Wasteland has brought with it massive changes: the first-person perspective, FPS ...
In an interview with our friends over at PC Gamer, Tim Cain explains why he doesn't think Fallout works as an MMO. The idea ...
Fallout 76 was not the first attempt to splice the retro post-apocalypse with an MMO. Years before, Fallout's original owner, ...
Florence Pugh recently told The Sunday Times that it’s “exhausting” being a young woman in Hollywood. The 28-year-old Oscar ...
Fallout almost had an MMO game well before Fallout 76, but even that installment didn't have much interest from the original ...
Tim Cain recently explained why many of his now cult classic titles never had fully fledged sequels despite fans begging for ...
An MMO just didn't seem very Fallout. Tim Cain, Fallout's co-creator, felt the same way. After the Black Isle rejection, Interplay's online division, Engage, started working on Fallout Online.
Fallout co-creator Tim Cain is never going to make sequels for his string of early 2000s RPGs — including Arcanum and The ...
The co-creator of the Fallout franchise explains why some beloved role-playing games from the early 2000s did not get sequels ...