With promises of massive performance gains and "next-generation realism," DXR 1.2 could be one of the biggest leaps forward ...
At this year's Game Developer Conference in San Francisco, Microsoft the three biggest GPU manufacturers kicked off a week of ...
SquareX, a pioneer in Browser Detection and Response (BDR) space, announced the launch of the "Year of Browser Bugs" (YOBB) project today, a year-long initiative to draw attention to the lack of ...
Neural rendering and neural shaders are here, and AI-powered Neural Block Texture Compression is one thing that will bring big performance gains.
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