SEATTLE — Long before toys had a story and bugs got a life, Pixar Animation Studios Inc. was a software company. It started in the 1970s with a team of programmers who wanted to transform mountains of ...
Long before toys had a story and bugs got a life, Pixar Animation Studios Inc. was a software company. It started in the 1970s with a team of programmers who wanted to transform mountains of computer ...
If you've ever wanted to up your animation game, now's your chance. Pixar Animation Studios has made their in-house rendering software free to download and use. RenderMan -- used for all of Pixar's ...
Further illustrating the marriage of high-tech and Hollywood, Pixar Animation Studios is suing a Berkeley startup over patents covering the Oscar-winning studio's popular digital animation software.
Here's some great news for creative types who are into 3D rendering-- Pixar is getting ready to offer up a completely free version of its RenderMan 3D software for non-commercial use. This will be a ...
This is an archived article and the information in the article may be outdated. Please look at the time stamp on the story to see when it was last updated. EMERYVILLE ...
RenderMan, the in-house rendering software used by Pixar on all its films, now available to download, free of charge, for all non-commercial purposes. “RenderMan is the ultimate creative tool,” ...
The rendering software behind such hit animated movies as The Incredibles, Ratatouille and Monsters Inc. should become even more powerful when it becomes available on Microsoft Corp.’s most advanced ...
Not content with delighting us all with its animated movies Pixar Animation Studios is now sharing the tools it uses to do so, making its Universal Scene Description software open source. "USD ...
I have no problem admitting I’m a huge Pixar nerd. From Toy Story to Finding Nemo, it’s hard not to be enchanted by the creative storytelling and compelling characters, and most of all, the unique ...
When “Toy Story” was first released in 1995, the most important element was the story, and for each subsequent installment that followed, story was vital. Production designer Bob Pauley who has been ...
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