OMNIVISION launches OP03021 low power LCOS microdisplay for smart glasses, with 1632 x 1536 resolution at 90 Hz | XR News ...
Netflix has acquired Ready Player Me to build cross-game avatar technology for its gaming platform and power personas for ...
Novobeing launches at-home VR therapy platform based on clinical trials with Harvard and Penn Medicine to reduce stress and ...
XPANCEO, a developer of smart contact lens technology, has recently unveiled its latest space-focused smart contact lens ...
Scentient has unveiled its ‘Escents’ wearable scent device for adding smell to VR and AR experiences | Virtual and Augmented ...
Gracia AI announced $1.7M in funding for its end-to-end 4D Gaussian Splatting platform, including cloud processing, a studio toolkit, and Unity/Unreal plugins. The company’s 4DGS stack removes a ...
The platform offers a hardware agnostic AR mirror system with quick installation, measurable results, and a single admin panel for managing devices across locations. AR mirror platforms are becoming ...
Ubisoft and Sugar Creative are developing Assassin’s Creed location based XR experiences for New York and Boston using Niantic’s VPS to anchor historic moments to real world sites. The experiences ...
December 10, 2025 – Zero Latency VR, a provider of free-roam virtual reality (VR) experiences, has this week announced a strategic partnership with Seef Entertainment to introduce its free-roam VR ...
The move aims to address industry concerns regarding “walled gardens” and platform shutdowns by offering an open-standard architecture where developers retain data ownership and control over ...
Cellid has introduced two new AR glasses reference designs using plastic and glass waveguides. December 4, 2025 – Cellid Inc., a developer of display modules and spatial recognition engines for ...
Meta has released the developer preview for its Wearables Toolkit, allowing iOS/Android apps to access Ray-Ban Meta AI glasses’ camera and audio. The SDK is a major step in making Meta AI glasses a ...
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