Bethesda's tenure as the ruler of Fallout's Wasteland has brought with it massive changes: the first-person perspective, FPS ...
Florence Pugh recently told The Sunday Times that it’s “exhausting” being a young woman in Hollywood. The 28-year-old Oscar ...
Fallout 76 was not the first attempt to splice the retro post-apocalypse with an MMO. Years before, Fallout's original owner, ...
Fallout almost had an MMO game well before Fallout 76, but even that installment didn't have much interest from the original ...
Tim Cain recently explained why many of his now cult classic titles never had fully fledged sequels despite fans begging for ...
In an interview with our friends over at PC Gamer, Tim Cain explains why he doesn't think Fallout works as an MMO. The idea ...
An MMO just didn't seem very Fallout. Tim Cain, Fallout's co-creator, felt the same way. After the Black Isle rejection, Interplay's online division, Engage, started working on Fallout Online.
The co-creator of the Fallout franchise explains why some beloved role-playing games from the early 2000s did not get sequels.
Listed on the National Register of Historic Places in 2003, Cain's Ballroom still consistently ranks among the top live music ...